Introduction

When I first joined BHP IT Newcastle in 1996, I recall one of the senior managers there mentioning a recent TV interview he’d done for the local station. As I recall it, the interview was about some new investments being made by BHP IT in Newcastle, and the journalist at the time wanted to do the interview in the computer room, standing in front of a bank of computers.

The “bank of computers” they picked was actually the primary network rack. Why? Because they had the most blinking lights.

The early years – The unfathomable future

I was introducing “Alien” (1979) last night to Darren and a couple of friends, and at one point when we paused the movie, we paused, not to discuss the relative merits of the thriller genre, or chestbursters, but the computers that were envisaged when the movie was produced. I’m not talking about the displays, mind you; while they’re incredibly primitive, they’re a symptom of the time and they can be accepted as having a certain kitsch nostalgia:

Computer Display

Enduring 8-bit graphics and primitive vector graphics are a necessity when you watch a movie of this age, and you just learn to deal with them.

What’s most noticeable though is how computers were presented. Let’s look at a couple of stills from “Alien”, as an example:

Mother interface room

Self Destruct

Medical interface

These images represent a lot about how computers – even futuristic computers – were imagined. In particular, common themes were:

  • Lots of blinking lights. (The “mother” room in the shot with Tom Skerritt is perhaps one of the best examples of this.)
  • Lots of buttons. Rows and rows and rows of buttons.
  • The vast majority of the buttons have no label on them whatsoever.

“Alien” was released in 1979, and it was indicative of the attitude towards computers from that era. For comparison, consider “Star Trek: The Motion Picture”, released in December 1979:

Star Trek The Motion Picture

  • Lots of flashing lights – Check
  • Lots of buttons – Check
  • Buttons without labels – Check

Even if we go back to 1968, when “The Ultimate Computer”, an episode of “Star Trek” was first aired, we can see that overall there were a lot of similarities between how computers were represented:

The Ultimate Computer

Buttons. Lots of buttons.

Jumping forward to 1984 when Doctor Who, “Resurrection of the Daleks” was broadcast, we see a console in the TARDIS that looks like the following:

Doctor Who Resurrection of Daleks

Again, don’t get focused on the graphics on-screen, but check out the interface – a keyboard (and an ABCDEF… rather than QWERTY style layout, to boot).

Jumping to “2001″, released in 1968, the presentation of computers even then was focused on buttons and flashing lights (with the exception that HAL of course was AI and had a full speech interface):

2001

Bearing in mind at this stage – anywhere between 1968 and 1984 – computers were devices that were barely understood by lay people; in 1968 in particular, one of the founding computers of the “new digital age”, the IBM S/360, had only been out for four years. People were, quite frankly, only just barely starting to get their minds around what even these primitive (by our current standards) systems could do.

By 1984, while there were 8-bit desktop computers (Commodore, Apple II series, etc.), the burgeoning industry was really only just starting to strap the training wheels on; Apple’s pivotal 1984 ad (January 22, 1984) to introduce the Macintosh didn’t actually feature the computer itself, and interfaces in terms of what the average person might be aware of were well and truly mired in the keyboards and the flashing lights. Computers were still often seen as the domain of men, and computer users were still closer to mechanics than consumers.

The changing face

Eventually though, something significant started to happen with the representation of computers on-screen. This change profoundly demonstrated the evolving attitude of people towards these previously enigmatic devices.

1987 represented a good turning point in the way computer interfaces were shown on screen, with the start of “Star Trek: The Next Generation”. This introduced a touch-screen interface used throughout the series, LCARS (Library Computer Access/Retrieval System) which had no hardware based buttons at all:

LCARS

Since these interface boards were completely workshop developed, the most they featured on screen in terms of human interaction were blinking lights and changing light levels in response to touch; it would be relatively easy to imagine though that the specific purpose of such a touch-screen interface would have been to allow the interface to be redesigned/represented on the fly based on the operational function being performed at the time.

Jump forward to 2002, with the release of “Minority Report” (a populist B grade movie), and you had the presentation of an alternate to a touch interface – a gestural augmented reality interface:

Minority Report

This style of interface had the user wear gloves that allowed motion tracking and interaction with the interface to the point that gestures could be used to slide content around, bring it in and out of focus, etc. While futuristic, and predictive of interfaces being developed along the Kinect product line, it did always seem an awful lot of hard work, as exemplified by the exasperated and overly theatrical gestures used in the German science fiction spoof, “Dreamship Surprise” (2004):

Dreamship Surprise

(Difficult to portray in a single image; the Queen becomes particularly frustrated with the continual flicking of the zoom-out operation.)

Moving to more recent movies, “Quantum of Solace” (2008) kicked things up a gear by presenting a fully touch-screen multi-user interactive desk:

Quantum of Solace

Here, users could swivel objects around, zoom and expand them, slide them across the desk to other users, etc.

“Avatar” (2009) went further on the interface front, having users move apps and processes from a main monitor/computer onto a portable tablet (something for which no screen shot does justice); ironically since starting to use the Mac app “Teleport” some years ago, I’ve frequently found myself trying to drag windows/applications between computers; quite simply, what Avatar shows isn’t really all that futuristic, but rather, inevitable.

So what happened?

What happened between the movies and TVs of the older era (mid-80s and older) and those of the newer era?

The shift was profound yet entirely subtle, something that a lot of people wouldn’t have really noticed at all – we shifted from portraying computer hardware to portraying computer software.

Think of it – Alien, 2001, Star Trek, Doctor Who, etc. – they were all focused on computers are big chunks of hardware that were physically manipulated; switches were pulled or flipped, buttons were toggled or hit, and there was a lot of non-intuitive feedback in the form of pulsating and blinking lights. A computer was an often substantially large piece of hardware that would be approached by the user on-screen as if they were approaching an altar, or entering a place of worship. The human was typically portrayed as intruding on the computer rather than using the computer.

None of which, of course, reflected where computers were actually heading.

At some point though, fiction and the future aligned, and the way in which computers were presented changed to being all about the interface – the software. This was of course just holding up a mirror to society in general: since computers have been around, their usage model has been undergoing a significantly powerful evolution from being a specific tool to being a general purpose piece of equipment; the logical continuance from a “piece of equipment” is an appliance, and that’s the era we’re starting to straddle into now, thanks in no small part to interfaces such as iOS.

The fact that we’re so comfortable with such depictions of computers in fiction now speaks volumes of how far our perception of computers have come – how mainstream they’ve become. (And, for that matter, how powerful they’ve become. Your average smart phone has more significantly processing power and RAM than your average computer from ten years ago.)

What I find particularly amusing about this shift in the portrayal of computers on screen is how there’s still some rigid holdouts in IT who haven’t yet got the picture. Because computers and computing devices are shifting towards appliances, the average consumers aren’t interested in the amount of RAM they’ve got, or the speed of the processor, so long as it works, just the same way that consumers don’t generally inquire as to the number of heating elements per bread slot in a toaster, etc. “Does it toast? Yes: good. Does it look aesthetically pleasing for my kitchen? Yes: good. Is it a suitable price for the function? Yes: good.” That’s the overall decision making process that goes into a toaster.

Movies and TV shows often tell us fantastical stories that have little to no grounding in reality; yet at some point they collectively started to demonstrate the shift that was being experienced in computing – the movement away from the specific hardware to the general and nigh on infinitely adaptable software. They started working on the basis that the hardware was almost completely irrelevant to the actions you performed on it, which was completely setup and controlled in the software.

And they did it without most of us even noticing it.

 

To say I’m a big Science Fiction fan is a bit of an understatement. I’ve watched a huge amount of it in the course of my life, and I’ll undoubtedly continue to do so over the rest of my life. The simple fact, I think, is that for the most part, Science Fiction is about hope. Hope not necessarily for a better future, but for a future, and in a world rapidly that’s rapidly populating, facing massive climate change and economic madness, without even thinking about lunatics with weapons of mass destruction, a genre that entertains the idea of a future is pretty appealing.

I am somewhat particular in what I watch when it comes to Science Fiction though. Unlike 99% of the geek world, for instance, I think that all six Star Wars movies are amongst the most pathetically written tripe that’s ever raped our eyes and ears through the big screen. Well, particularly the 3 prequel movies.

That being said, there are definitely some Science Fiction movies that I think everyone should see. This of course is not a definitive list, it’s just my list.

Forbidden Planet

Anyone who has read my blog has probably seen me say “Monsters of the Id!” from time to time. If you want to see the movie that started this meme, and a movie with depth way out of its time (the 1950s), then book yourself a good couple of hours on the couch to watch this one.

Dreamship Surprise

This gem from Germany was released in 2004, and despite being a comedy science fiction movie, and a gay movie as well, it’s a hilarious romp through space and time. It also has fantastic musical numbers:

Alien

OK, I’m not one myself for horror movies, and Alien most definitely falls into the classic horror category, but it’s also a brilliant piece of Science Fiction writing. It showed the world what an amazing actress Sigourney Weaver was, and started a whole universe of imagination.

Pleasantville

Now, some might say that Pleasantville isn’t technically science fiction, but I say – any movie about people being sucked into an alternate reality TV world sounds pretty much like science fiction to me! It’s a real heart-tugger too, looking at discrimination, conformity and the 50′s in a whole new colour. Take the time to watch this one, you really won’t be disappointed.

Pitch Black

OK, I’ll admit that I have a real thing for Vin Diesel. If they made a movie with him wearing just his underpants while reciting prime numbers for two hours, I’d not only go and see it but I’d be queueing for the Blu Ray – mainly thanks to his voice. Pitch Black in many ways owes its genre to Alien, but it was also a great modern take on the monster-alien style movie. Not all monsters are aliens though, and Pitch Black certainly explored that aspect of humanity.

Donnie Darko

I loved this movie so much that I bought it for my brother for a xmas present, and for years now it’s haunted me because every time the topic of the movie comes up he’s convinced I gave it to him as a great practical joke. He didn’t take the time to watch it seriously, and I bet he talked all the way through it, too. That being said, if you take the time to watch Donnie Darko properly, you’ll be blown away.

Sunshine

I’m not normally one for pseudo-apocalyptic movies, but I went into Sunshine known absolutely nothing about the movie, and walked out thinking it was the best science fiction movie I’d seen in probably a decade. To me, it still stands the test of time. Like all great science fiction movies, it’s not about vast space battles and futuristic technology – it’s about the human condition in a world just slightly removed from our own.

The Fifth Element

OK, like Vin Diesel, I also have a bit of a thing for Bruce Willis, and that’s undoubtedly what drew me to this movie originally. However, a breed apart from most science fiction, this movie manages to blend humour with an apocalyptic style story, as well as a love story, while still being thoroughly entertaining. It also has an amazing piece of original opera that’ll leave you with goosebumps.

Other contenders

Undoubtedly, there’s other contenders for me. I’d be reluctant to finish this off without recommending the most recent Star Trek movie, where the entire franchise was effectively rebooted. Star Trek for me had become so sterile and prissy that it was a welcome change, and allowed me to be interested in that story universe again. Equally, I’m a sucker for Michael Shanks and Stargate in general, so for me a must-see movie would be Stargate The Ark of Truth, but only after you’ve watched all ten seasons of Stargate SG-1. Similarly, I’d say you should most definitely watch Serenity, but only after you’ve watched Firefly.

Have I missed out some movies? Undoubtedly. But make sure you watch those ones!

 

Are there any good Science Fiction songs written any more?

I’m not talking “let’s go to the moon” style songs, such as Bowie’s “Space Oddity” (“Ground Control to Major Tom”), or Elton John’s “Rocketman”, but I’m talking honest to goodness science fiction songs.

I personally think the pinnacle of Sci Fi songs was ’39, by Queen. It tells the story of a group of people who fly off into space for a year, but due to relativistic effects of flying close to the speed of light, when they come back over a hundred years had passed:

ELO certainly managed to haul out a few science fiction songs in their day, too. In particular, the entire album “Time” was about future life. Two great tracks on that album were “Yours Truly, 2095“, and “Here is the News“:

Let’s face it, “Yours Truly, 2095″ has some awesomely surreal lines, such as:

I met someone who looks a lot like you
She does the things you do
But she is an I.B.M.

Possibly because I was reading it at the same time, but I have to say “Here is the News” always dredges up memories for me of M.K. Wren’s “The Phoenix Legacy”:

Of course, Queen’s “Machines (Back to Humans)” sounds like it should have been the anthem of the Borg:

There were a few mocking ones that came later, such as “Star Trekkin” by The Firm:

And who could forget the KLF’s “Doctorin the TARDIS” hit:

However, about the only “new” science fiction song that immediately springs to mind is the entirely spoof based “Robots (Humans are Dead)” from the Flight of the Conchords:

So, what other science fiction songs are out there? Is this a song form that’s mostly dead?

 

Daring Fireball linked this morning to an Amazon report stating that their Kindle eBook sales are now eclipsing their paperback sales.

I find this to be disturbing for one simple reason: none of the eBook retailers deserve this sort of sales. In fact, rewarded with it, they’ll probably make minimal efforts to improve their browsing experiences, and leave us all worse off as a result of it.

Or to be more blunt: the experience of browsing an eBook store, be that Kobo, Kindle, iBook or any of the others, sucks – for large values of “suck”.

This can be best represented visually. Let’s picture a bookstore; the items in green are the ones eBook stores are good at; the items in orange are the areas eBook stores suck at:

eBook Stores SuckNow, I don’t mean those individual orange sections to be literally interpreted; more – the green bits are the what they get right, and comparatively, in size, to a regular book store, the orange bits are what they get wrong.

Let’s see what they’re all good at, first:

  • They’re very good at telling you the best sellers, or the most popular (depending on the mix of paid vs free titles);
  • They’re great at delivery; you buy, you get. Same as a retail store, but it’s available to you 24×7.

That’s it. So what do they suck at?

  • They’re poor at letting you search by author, or title. I’d be reluctant to say they’re even OK at this. It’s poor. In a world where we can conduct rich searches in almost any electronic form, they offer the poorest search interfaces you can find. Limited combination of terms, poor use of quotes to keep words together, etc.
  • There is no casual browsing experience.

I’d suggest that eBook stores primarily work at the moment due to one of the following factors:

  1. People who will read any shit they find just looking at the best selling list and buying.
  2. People who want to read the latest releases looking at the latest release list and buying.
  3. People who come looking for a specific title or author.

But if you step back and think about how bricks and mortar book stores have worked, more than 50% of the store occupants are not people who fall into that category. The people who fall into the above three categories are the “in and out in under 10 minutes” variety. They have a purpose, they’re going in, and they’re going to leave again. They’re like the grocery shoppers who need to go and buy one or two things in order to cook a specific meal.

Where’s the allowance though for the casual browser? The person who say, wants to walk along the entire computer section, or the entire Sci-Fi/Fantasy section, and casually look at all the spines, or all the little notes underneath that staff have placed saying “great read!”, and other such visual cues. There are no visual cues to the eBook experience if you’re not going to a green section. It’s all spartan, and antiseptic. Where are the kids sitting in an aisle staring up at the spines looking for the reddest one they can find and then peeking at it? Where are the thinkers who want to go to the history section and learn about something entirely new? Where are the bibliophiles who have a spare hour and want to grab an armful of new books to take home and devour, but have no idea before they walk into the store, what they’ll walk out with?

Look for instance at iBook, which has, from an aesthetic perspective untied to required function, a really pleasant interface. Here’s how you browse the Sci-Fi/Fantasy section:

Browsing Sci-Fi/Fantasy with the iBook App

And here’s browsing a specific author:

It’s like walking into a store with an eyepatch on one eye, and a loupe on the other. You only get to see the smallest, magnified window, at any point in your experience. It’s not just blinkering, it’s nigh on a form of bondage. When compared to a standard book store, you’re going from the most extreme levels of freedom you can get in browsing to some of the most restricted forms I can imagine while still claiming to be “usable”.

This was covered, referring to social media, Google, etc., only a couple of months ago, in the TED Talk, “Beware online ‘filter bubbles’“.

eBook stores are perfect examples of filter bubbles.

They do not deserve our respect, yet – and they certainly do not deserve the level of sales that Amazon are claiming. Aside from any argument about level of content (which, for anyone with a serious back collection of books, is laughably poor), they wrap us up and blinker us and just let us see the most popular things, while the true book browsing experience withers on the vine.

If this is what “book buying” will be about in 10 years time, it will be a sad and clinical sort of experience.

 

Apple has become so powerful it distorts time itself. How else can you explain the periodic appearance of messages in my inbox from another time?

24:42

I know that’s an extra hour in the day, because I also get messages from 00:xx –

Regular Time

No wonder Apple is able to run rings around the competition – they have at least an extra hour up their sleeves, if not more, each day!

If only they could use that extra hour to fix the weird time issues in Mail.app …

 

Quick, have a look at this snapshot of Apple’s i* product range:

Apple's i* Product LineGo from left to right, and you’ve got the following products:

  • iPad
  • iPhone
  • iPod shuffle
  • iPod nano
  • iPod touch
  • iPod classic

There isn’t however an “iTouch”.

Guess what? Whenever I hear someone talk about “iTouch”, I’m not hearing a discussion about an electronic personal media player – it just sounds too much like onanism. Please, for my sake, call the iPod Touch by its correct name! Oh, and go put some clothes back on…

 

2010 has been a big year for me in terms of personal growth – a permanent mohawk and tattoo are the most visible manifestations of my changes, and obviously I’ve been making big plans, with Darren, for a move to Melbourne in 2011. Mind you, one of the best compliments I got this year was when @rodos said at a storage blogger event, by way of introduction, “You’re one of the few bloggers who looks like the profile pic”.

Oh yeah, before I forget, here’s the current state of Icarus (I’ve got another session next week!):

Icarus, Session 4

For me though, much of my life revolves around music. If I’m not listening to it, I’m still hearing it in my head most of the time – it’s like I have a personal soundtrack 99% of my waking hours. It can be remarkably settling.

So, here’s some of the songs that have been occupying my head space in 2010 – in no particular order – noting that they don’t have to have been made in 2010 – they’re just the songs that have grabbed my attention this year:

Most recently, we have Caro Emerald’s “A Night Like This”; quite frankly, the entire album is sublime. In fact, sublime is a complete injustice to the quality of Caro’s talents:

Having finally(!) acquired the sound track, The Diva Dance from The Fifth Element has often accompanied me on all sorts of occasions, including being on repeat for sometimes half a day at a time. This clip showing it in the Fifth Element doesn’t really do it justice – what is amazing is that there’s no manipulation involved at all; that’s really an opera singer throwing out those notes:

Gin Wigmore’s S.O.S has been a mental life-saver for me this year. It’s so full of energy, life and happiness that it is truly a song of sheer bliss for me:

Going for something more relaxing, “Breathe” by Alexi Murdoch has been frequent compelling listening to me. I discovered Alexi Murdoch via Stargate Universe, and treasure the show just for that reason alone. Alexi Murdoch is a damn fine artist:

Now, I have to say – I loathe heavy metal and thrash metal. So it came as a complete surprise to fall in love with “You Won’t Know”, by “Brand New”, also featured in Stargate Universe:

Continuing the Science Fiction influence, Doctor Who introduced me to “Chances” by Athlete:

And jumping briefly back to Heavy Metal, a friend introduced me to Marilyn Manson’s take on “This is Halloween”:

Over time I’ve learnt to appreciate Marilyn Manson – in very small doses – as an extremely talented artist. His take on “This is Halloween” is just amazing.

A friend introduced me to Charlotte Sometimes (and then promptly forgot he had – lol!) … her song AEIOU is a pretty good representation of what she can do:

Kate Miller-Heidke’s Facebook song, “Are you Fucking Kidding Me?” has to be heard to be believed. It’s brilliant, absolutely (fucking!) brilliant:

I’m a huge ELO fan, and I came to Lily Allen late, so I was amazed when I heard her version of Mr Blue Sky:

Going for the more contemporary, I’ve had “Hey, Soul Sister!” running around in my head for months:

From American Idol, Crystal Bowersox completely blew me away with her version of “Me and Bobby McGee” … it’s a song I loathed until I heard her singing it:

Finally – because I could go on for months, but I have to select a cut-off point, I can’t count the number of times I’ve been driving along and listening to Adam Lambert’s “Fever”:

There you have it, if you want to get in my head, listen to those songs on repeat for a few days, and you’ve got a good idea of what I was hearing on a daily basis throughout 2010!

 

I like the fact that iTunes keeps a play count of songs. It can be like a trip through memory lane, but it can also be a useful way of seeing what songs have occupied my time most. What’s more remarkable is that when a recently released song ends up making its way up towards the top. That can only mean one thing – I connected with it, and I ended up spending a day with it on repeat…

My Top 30

There’s an eclectic mix in those songs, and you shouldn’t draw any conclusions from the fact that the first two songs are operatic in nature. Or if you do, equally consider that within the top 20 is “Spider Pig” from the Simpsons Movie.

If you’re looking for a bit of new music, I’d obviously recommend any song that I’ve played as much as in the above list.

 

Here’s a few common search terms that lead people to this blog:

  • “trundle hd solution” – sorry folks, I can’t help you there. I like it, but I’m not recording my journey through the game.
  • “bards tale iPad” – I share your desire; I loved Bards Tale III, and I’d love to see it on the iPad, with updated graphics of course. Then again, if I think friends waste their time in World of Warcraft, that’s nothing compared to the amount of time I’d waste in a version of Bards Tale III.
  • “julia gillard lesbian” – honestly people, get your minds out of the gutter, please!
  • “vodafone central coast sucks” – couldn’t agree with you more. Vodafone sucks everywhere, but on the NSW Central Coast, it sucks for values of “suck” approaching infinity. Check out “Dear Vodafone” for a very understated description of how much I think they suck.
  • “vodafone lara bitch” – truer words were never uttered. That automated phone system is designed to give people aneurisms, I suspect.
  • “argument against internet censorship” – every day I get visitors reading my point of view on the proposed Australian internet filter.
  • “lg energy rating” – maybe people are suspicious about LG’s energy rating claims once it was exposed that they run special devices in their fridges to detect situations that might be lab testing, and adjust the behaviour…
  • “australia asylum” – hopefully the occasional bogan might read my point of view on the asylum seeker debate and learn a thing or two.
  • “icarus tattoo” – I’m not the only one that draws inspiration from the story of Icarus, it seems.
  • “itunes error 5002″ – misery loves company, folks.
  • “preston de guise gay” – does this mean I have fans, or character assassins? Only time will tell.
  • “oakeshott misquotes highlander” – I have something to say; it’s better to burn out then to misquote a classic movie.
  • “julia gillard atheist” – So what?
  • “julia gillard hates christians” – I’m sure she doesn’t hate them, some of her best friends are probably christians.
  • “kevin rudd gay” – Oh FFS, I don’t even want to think about that.
  • “why/when was kevin rudd kicked out” – If a week is a long time in politics, this is now ancient history.

So there we go. That’s just a very small sampling of some of the odd things people come to my blog for. And now that I’ve written all those search terms in one location, it’ll give them even more reason to keep coming. Oh my.

 

I’ve had the iPad now for almost exactly two months, and just like the iPhone before it, it’s become a platform that I’m really happy to play games on. Now before I say too much more, I’ll preface the rest of my comments and recommendations with the simple facts:

  • I don’t play PC games.
  • I don’t play PS3 games.
  • I don’t own an XBox.

I.e., I’m not a hard-core gamer. Instead, I’m just someone who enjoys sitting and playing a game for 10 minutes at the most, happy to quit at any point and come back to it later. For the most part, the iPad is the perfect platform for this. I used to play quite a few games on the PSP, but haven’t picked up a PSP since I got my iPhone 3G 2 years ago (well, other than to sell it)*.

So, here are the games I’ve found that have chewed up my spare 5, 10 and 30 minutes over the last 2 months…

Dungeon Hunter

I’m a fan of traditional RPGs. I still shudder to think of how much time I spent playing Bards Tale III on the Commodore 64. Thanks to a bug (or design feature) in the game, I think I managed to use the same characters in 20 or more end-to-end plays of the game. Yeah, maybe I have a god complex…

Anyway, Dungeon Hunter isn’t quite of that format; it’s more akin to say, “Untold Legends” (both of the PSP and PS3 variety), but for me at least is the right mix of interesting story and no crazy-controls that are optimised for people born with an extra 2 fingers on each hand:

Dungeon Hunter HD

I’ve completed the game once, and have a couple of other characters on the boil developing different skills in the hopes that there are additional world packs eventually released. (I had heard it was a great iPhone game, but having an iPhone 3G I wasn’t even going to attempt to play it.)

It’s fun, it’s simple, there’s action and magic and it can become quite immersive at times, and while my thumbs are glad I’ve slowed down in my playing of it, overall I’m pretty fond of it. I do wish though, like other RPG games out on the market, that every few level increases would allow for adding more than 1 point to magical skills/special attacks. It’s a bit bland when it’s 1 increase per 1 level increase.

I’d give this 4 out of 5. I could imagine giving it 5 out of 5 if they add new world maps (and I’m not asking for freebies; I’m talking in-app purchases.)

Angry Birds HD

It’s nigh-on impossible to be an iPhone or iPod Touch owner without knowing of Angry Birds. The plot is charmingly simple; some nefarious pigs have stolen eggs from the birds, who are, you guessed it, angry about it. Thus comes a series of levels all about retribution and mayhem thanks to a variety of bird types.

Angry Birds HD

The simple touch physics are very easy to master, though some levels far less so. There’s a great deal of fun to be had in this game, even if sometimes you might have to repeat a level dozens of times before you hit on the right combination. Thankfully though, with the average level taking less than a minute to complete, that’s not a big ask…

It’s fair to say that Angry Birds deserves a 5 out of 5. It may be frustrating, but it’s cute, fun and very diverting.

Field Runners HD

I’d never really heard of “tower defence” games before I got my iPhone, but they quickly became a format that I loved playing, and of all of them, Field Runners was certainly the best. Field Runners HD doesn’t disappoint:

Field runners HD

If you’re not familiar with tower defence games, the concept is remarkably simple. In response to countless waves of enemies, one builds defensive towers that smite the enemy either from near or afar. It’s a simple style of game, but personally I find it an entertaining way of spending time.

I’d like to give Fieldrunners a 5 out of 5, but out of spite I’ll only give it a 4 out of 5. (Why? Because I’m yet to go past 140 levels in endless mode. That’s frustrating.)

Galcon Fusion

This is like 8 games in one. It’s all about world conquest – send out waves of armies to take over various neutral and/or enemy planets, until you control the entire region of space. With traditional play, solitaire (“vacuum”), 3-way strategy, “billiards” (where planets bounce around), etc., Galcon Fusion offers a variety of “conquest” options that makes for a good variety of gameplay:

Galcon Fusion

With a large range of difficulty options, Galcon Fusion caters to everyone from the beginner to the expert at conquest style games, and is well worth checking out.

I’m going to give Galcon Fusion 4 out of 5. It’s great, entertaining fun, but I would like to see slightly better graphics in the gameplay.

Trundle HD

I only discovered this game a couple of days ago, and it’s already shaping up to be a favourite. It’s spooky and creepy at times, like a cross between Loco Roco and Limbo (not that I’ve ever played Limbo, I just liked the demo that sat on the net for 2 years…); it’s got immersive gameplay and slightly at times unsettling music, but it’s a highly enjoyable way to spend some time:

Trundle HD 1

Trundle HD 2

Currently free on the iTunes store, I’d recommend getting Trundle HD as quickly as possible. I may be jumping the gun, but I’m going to give Trundle HD 5 out of 5. I know it’s going to at times annoy the crap out of me, but there’s something remarkably satisfying about being stuck on a puzzle for hours at a time (cumulatively, over multiple runs) before suddenly understanding the solution and leaping past the problem.

Tunnel Shoot

A long time ago, I played the game “Descent” on the PC. It was a 3D flight game and I’d find as I was trying to pilot the ship that I’d rotate in my seat, turn and pull off all sorts of slightly embarrassing movements. Tunnel Shoot is the first game since then to cause me to have that reaction, though I do my best to control that reaction. It’s simple, it’s fast, and it’s fun. Oh, and it also reminds me of The Way for some reason:

Tunnel Shoot

I’m going to give it 5 out of 5. It’s fast paced and rewards quick reactions, and somehow, even though I’m über un-coordinated, I manage to occasionally get into “the zone” and get a score that I find acceptable. That you can get such a fun game for $1.19 (AU) remains a big example to me of how much the iPad/iPhone/iPod Touch platform can change the portable gaming market.

Warheads

Pangea Software at one point made Warheads available free on the Mac, and I found it quite an enjoyable take on the old “Missile Command” concept. The iPad version of Warheads is, quite frankly, sublime:

Warheads

Missile Command is now 30 years old, having been released in July 1980. Warheads is much younger than that, but plays fantastic homage to the original game, and is perfectly suited to the iPad. 5 out of 5.

Osmos

I find it a bit difficult to describe this game. Maybe it’s that you play a cellular organism that has to absorb other organisms on the playing field and avoid being absorbed. Doesn’t sound like much, I know, but it’s a great deal of fun, quite challenging at times, and the almost binaural music creates an immersive yet relaxing atmosphere that you find yourself repeating any level as many times as you need to in order to progress. You may get stressed by a temporary inability to solve a puzzle, but at the same time you feel OK about it:

Osmos

It may not sound like a lot, but Osmos definitely deserves 5 out of 5.


* I really think that Sony and Nintendo aren’t really aware of how badly they’re losing mind-share in the portable gaming market. After all, consider the most fundamental aspect – an “expensive” game on the iPad/iPhone is around the $15.99 (AU) mark. A “cheap” PSP game on first release is between $50 to $70. Parents, typically responsible for the money allocated towards gaming in the younger market, are voting with their wallets.

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